Visual Studio Code For Ios



We are happy to announce the preview of Uno Platform support for Visual Studio Code, following the progress made by the .NET team on the Visual Studio Code WebAssembly debugger integration.

Cisco IOS Syntax Highlighting for Visual Studio Code. Install the extension with VSCode. Save a file with the.ios extension and open with VSCode. Visual Studio Marketplace. The first step in your cross-platform journey is to install Visual Studio 2019 for Windows or Visual Studio 2019 for Mac. When installing Visual Studio 2019 on Windows all you need to do is select the Mobile development with.NET workload: On Visual Studio 2019 for Mac you can select to install Android and iOS.

This blog will walk you through the set-up process for building and debugging WebAssembly apps with Uno wherever Visual Studio Code runs – Windows, Linux or macOS. Also, it is important to note that by using Visual Studio Code, you will be able to create or edit only your Web (WebAssembly) Uno Platform projects.

About Uno Platform

For those new to Uno Platform – it enables for creation of single-source C# and XAML apps which run natively on iOS and Android, and Web via WebAssembly. Uno Platform is Open Source (Apache 2.0) and available on GitHub. To learn more about Uno Platform, see how it works, or create a small sample app.

Create a new Uno Platform project for WebAssembly


You can view the up-to-date version of this content on our documentation site.

Visual Studio Code For Ios

10moons usb devices driver. 1. Launch Code, then in the terminal type the following to install the Uno Platform templates:

Note that this command was updated since the original publication of this article. If the command below did not work, try re-running it to update to the latest templates. You can see the latest stable release at Uno Platform release history.

2. In the terminal type the following to create a new project:

This will create a solution that only contains the WebAssembly platform support. You should be seeing a screen like this in your Visual Studio Code.

Prepare the WebAssembly application for debugging

1. Install the C# extension and the JavaScript Debugger (Nightly) extension with the debug.javascript.usePreview setting set to true (File / Preference / Settings, search for Use preview).

2. Open Code using

3. Code will ask to restore the nuget packages

Visual Studio Code For Ios

Modify the template to create a small “Hello World” app.

1. In MainPage.xaml, replace the Grid content with the following:

2. In your MainPage.xaml.cs, add the following method:

Run the sample Application

CodeIpad

1. Open the Debug tab in code
2. In the Run combo box, start the “.NET Core Launch (Uno Platform App)”
3. Once the build has finished you can Ctrl+Click on the http://localhost:5000 url in the build output

This is what you should see:

Run and Debug the sample application

1. Starting the app with the WebAssembly debugger is a two-step process:
i. Start the app first using the “.NET Core Launch (Uno Platform App)” launch configuration
ii. Then start the browser using the “.NET Core Debug Uno Platform WebAssembly in Chrome” launch configuration (requires Chrome). To use the latest stable release of Edge instead of Chrome, change the type of the launch configuration in .vscode/launch.json from pwa-chrome to pwa-msedge
2. Place a breakpoint in the OnClick method
3. Click the button in the app, and the breakpoint will hit

You’ll notice that the context variables are available, and call stack frames view are also showing the C# frames. You can click on any of those and through the magic of Source Link, the C# code of Uno or Mono will be shown in the editor window, for the currently running version of the binaries.

Modifying an Existing Uno Platform App (WebAssembly head only)

With your sample application running and your environment set up you are now in position to edit your existing Uno web app. For the purpose of this exercise we will modify the Uno platform Getting Started app.

1. Clone the https://github.com/unoplatform/Uno.GettingStartedTutorial

Visual Studio Code For Ios

2. Use the same command line above to create a project with the same name as your current project, in a different location.

Visual Studio Code For Ios

3. Once created, copy the generated .vscode folder next to your .sln file

Vs Code For Ios

4. Update the Uno.UI package version to 2.2.0-dev.489 or later version

5. Update the Uno.Wasm.Bootstrap package to 1.2.0-dev.29 or later version
Note: the package version was updated to reflect a Linux a macOS deployment issue.

6. Add the following item in the same item group as the other nuget packages:

Visual Studio Code For Ios Development

7. In your Wasm project file, if you had a <DotNetCliToolReference … /> line, remove it

Visual Studio Code For Iphone

8. You should now be in the same configuration as the generated template files.

Enjoy using VS Code and Uno!

Jerome Laban, on behalf of Uno Platform Team